Super skills
Two different things hide behind «супер навыки» in Genesis, and they get mixed up constantly. One is a block of abilities that lives outside the skill tree. The other is a separate client window with its own stones and its own level-up. Both are worth separating.
The block outside the tree
Every root class owns abilities that appear in no skill tree file. They come in pairs, and they open at exactly the levels the class advancement rungs sit on: 10, 25, 40, 45, 60 and 75. Twelve abilities per class, two per rung.
| Lv | Swordsman | Paladin | Archer |
|---|---|---|---|
| 10 | Неукротимый боец, Воздержанный паломник | Щит Мирода, Таинство | Проворство, Резкие движения |
| 25 | Разрушитель клинков, Железная дева | Избавление от боли, Ответный удар | Звуковая волна, Хищник |
| 40 | Кровавый удар, Мастер мечей | Походный свет, Тройная кара | Стрела Аннилы, Духовный порыв |
| 45 | Беспощадный, Укротитель заклинаний | Крестоносец, Священная защита | Сосредоточение, Волна дрожи |
| 60 | Уничтожитель оружия, Неуправляемая энергия | Божественное бесстрашие, Судный клинок | Национальное достояние, Смертельный яд Алисы |
| 75 | Резаный шрам, Лезвие казни | Невероятная живучесть, Меч справедливости | Меткая стрельба, Шепот смерти |
Some of them are paid for in health rather than mana: Indomitable Fighter takes 35 % of your maximum. Any of them can be checked in game against its tooltip, which prints the same numbers the pack holds.
The stone window
The second meaning is a system with items of its own. The pack ships these for it:
- A weapon super-skill stone in three grades, carrying an experience bonus of 1 %, 2 % and 3 %.
- An armour super-skill stone in the same three grades.
- A rare super-skill stone box in three flavours: attack, passive, reinforcement.
- A super-skill change coupon.
The client knows this window and has its own complaints for it, including one that translates as "only a super skill can be applied here" and another for a failed level-up. On this server the window works. A super skill's rank is bought with fleta points: the first rank is paid whole, the full price on the tooltip at once, and after that the points can go in one at a time. The next rank waits for the character level the tooltip names. A ranked skill takes a super-skill stone: 10 000 karats to set one, 20 000 to replace it, which hands the old stone back to your bag, and 10 000 to take it out. The super-skill change coupon trades a skill for the other half of its pair, and the rank and the fleta in it go across with it. The stone has to come out first.
Ordinary ranks and skill points work completely, and the skills page covers them. Rung levels and advancement prices are on the classes page, and the karats that pay for them are on the karats page.
To read the tooltips yourself: account, client, then the guide.
Questions
- What are super skills in Genesis?
- The name covers two things: a block of abilities outside the skill tree that opens in pairs at levels 10, 25, 40, 45, 60 and 75, and a separate window with its own stones.
- Do super skills work on this server?
- Yes. Ranks are bought with fleta points in the super-skill window, a ranked skill takes a stone, and the change coupon trades a skill for the other half of its pair, rank included.
- Which stones does it want?
- Weapon and armour super-skill stones in three grades each, carrying 1, 2 and 3 % experience bonuses, plus rare stone boxes in attack, passive and reinforcement flavours.
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