Genesis updates

This server's client grew out of retail build 01.140508, but it does not stand still. On 11 October client 1021 and launcher 0.2.4 came out, as described in the 11 October update news. You never patch by hand: the launcher checks your files against the server and, when something is out of date, shows Update instead of Play and fetches only what changed. Most fixes are on the server side all the same: how a blow is counted, how a monster behaves when it runs, what a recipe hands back, when a skill icon goes dark.

Recent fixes

These are repairs, not announcements. Every line was a bug somebody watched happen.

BeforeAfter
A fleta proc on a monster was drawn as a second blowOne blow, one effect
A skill icon outlived its own timerIt clears when the cooldown ends
A fleeing monster spun in placeThe body walks its own course and faces it
Crafting ate the item it had just producedA recipe takes the materials and hands back the result
A cleared dungeon refilled under the partyThe room stays cleared while the party is in it
Two anti-cheat strikes fired on the server's own arithmeticGone, the sums are right
The arena's leave button killed the keyboard for the sessionAnswered, movement keeps working

Where you can see the server is up

The status page shows whether the world answers, which server build is running and how long it has been up since the last restart. /status.json gives scripts the same answer.

The client archive and its checksum are on the download page. There is no need to download the archive again after every patch: the launcher updates the unpacked folder itself.

What does not happen here

No scheduled wipes. No dated promises either. Until a change is in the world there is nothing to write about it.

Make an account on the front page and confirm the mail it sends. The connection guide has the rest, and the whole class tree is on the classes page if you want to read it before installing anything.

Questions

Do I have to download patches by hand?
No. The launcher checks the client files against the server and fetches only what changed. Update in place of Play means a patch has not been downloaded yet.
How do I check the server is up?
Open /status: it shows whether the world answers, which build is running and how long the server has been up. /status.json returns the same for scripts.
Are there wipes?
No. Characters and warehouses are not reset on a schedule.

The account is free and so is the client. Registration takes a minute. Create an account - Download.

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