Guilds and the guild warehouse

Guilds work here. A founder needs level 10 and more than 50 000 karats in the purse, and both figures come from the client's own refusal strings rather than from a number this server picked. A founded guild has a name, a grade list, its own chat channel and a shared warehouse.

Six grades

There are six slots and the client ships default names for all of them. A master may rename the slots; the order and the rights stay put.

GradeLook and depositWithdraw
Noneyesno
Member 3yesno
Member 2yesno
Member 1yesno
Guild officeryesyes
Guild masteryesyes

The split is blunt. Anyone may put something in; only an officer or the master takes anything out. Grade is set from the roster menu and it is the one member field that can be changed at all.

What the warehouse holds

Handing the guild over

A master can raise another member to master and drops to officer in the same move. When a master leaves, the title goes to the next name on the roster. A guild can also be disbanded outright.

Two more things arrive with membership. A guild mate cannot be hit by a swing or caught by an area cast, which removes half the trouble in PK mode, and a guild is the unit a siege of Bent Castle is counted in.

Register on the registration page, check the crowd on the status page, and read how to connect when the client is installed.

Perguntas

What does founding a guild cost?
Level 10 and more than 50 000 karats. The test is strict: exactly 50 000 is refused.
Who can take items out of guild storage?
The guild officer grade and the master. Lower grades see the contents and may deposit, but withdraw nothing.
How large is the guild warehouse?
56 cells, the same as the personal one, with all three expansion strips open and free.
Can the guild be handed to someone else?
Yes. The master promotes a member to master and becomes an officer; if the master simply leaves, the next name on the roster inherits.

A conta é gratuita e o cliente também. O cadastro leva um minuto. Criar conta - Baixar.

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