Trade, the consignment house and storage
An item changes owner along three roads here, and all three are implemented.
Face to face
Two characters stand together, one sends the request, the other accepts, and a window with two grids opens. Neither client changes its own state: every cell moved and every tick lit travels through the server first, so the classic "mine left and his never arrived" cannot happen. There is no countdown on the window; it waits until somebody closes it.
The consignment house
This is the place for a sale you leave running. Seven categories, which are the seven buttons of the tree on the left.
| Category | Contents |
|---|---|
| Weapons | two-handed sword, spear, sword, dagger, bow, club, gun, shield |
| Armour | sets and separate pieces |
| Accessories | jewellery |
| Consumables | potions and the rest of the throwaway stock |
| Quest | quest items |
| Craft | materials and recipes |
| Other | everything else |
The numbers behind the window: ten live listings per character, ten rows per search page, a seven-day term on the shelf, a 5 % fee charged when the listing is registered and kept when it is cancelled, and a cap of 200 000 000 000 karats on what one set may be worth. Search filters by class, by level band and by enchant range, so hunting a level-40 sword with a plus on it is a form and not a scroll.
Three warehouses
- Personal, 56 cells, with every expansion strip open to everybody at no cost.
- Account, 16 cells, shared by every character on one account. This is how you move gear between your own.
- Guild, another 56 cells, where withdrawal wants an officer or the master: see the guild page.
The currency itself comes out of play rather than out of a till, which the karats page covers, and the crafting page shows what is cheaper to make than to buy.
Register here, take the client from the download section, and watch the live numbers on the status page.
Perguntas
- What is the market fee?
- 5 % of the set price, taken when the listing is registered. Cancelling gives the item back and keeps the fee.
- How many listings can one character hold?
- Ten. A search page shows ten rows, so your own stock fits in exactly one page of the same widget.
- How do I move an item to my other character?
- Through the account warehouse: 16 cells shared by every character on the account. Drop it with one, collect it with the other.
- How long does a listing stay up?
- Seven days, with a warning from the client a day before the term runs out.
A conta é gratuita e o cliente também. O cadastro leva um minuto. Criar conta - Baixar.